Topic: Ledge battles?
dark souls influenced. Thinking about how to manage cliff battles that are oh so deadly in dark souls. Likely it's best that nothing is specifically codefied in the rules so that people can make up whatever suits them, but I was thinking about some sort of test whenever a player is hit AND whenever a player hits an opponent. In 13th Age, I would do an appropriate background test, but in Lamentations maybe a save vs paralyze? thoughts? Feelings?
In Dark souls you would be helped in such battles by your character's poise (mostly from super heavy armor) and dexterity as you are able to move around fast enough to get hits at the right angles as to not fall off.