Topic: Visiting Carcosa
Seems like everyone's talking about Isle of the Unknown again. I don't own that book, so I've started re-reading my copy of Carcosa instead, with an eye towards using it as a complete package rather than just cherry picking some elements here and there (I already decided to adopt the psi-mechanics earlier, for example, though I upped the percentages and removed the daily rolling).
The sandbox is a bit problematic, though. Sure, there are plenty of cool hexes here and there, but for the most part its just different slimes and funny-coloured dudes that can and will murder you over and over again. I can see this working for a Carcosa-specific campaign, but the world seems like too much danger for too little reward for any (relatively) mundane LotFP-group.
Nothing that can't be fixed, of course. With that in mind, share your story:
Have you used Carcosa as a part of an ongoing LotFP campaign? Was it an alien planet, a strange island, a trippy dreamworld or something else? How did the group get there and did they get out? What did they find and how did the experience change the characters and the campaign?