Topic: Wisdom modifier for non-Magical Saves

Am I reading this correctly? I add or subtract my character's Wisdom mod to the Petrify, Breath Weapon, and Poison Saves, but not to the Magical Device or Spell saves?

Re: Wisdom modifier for non-Magical Saves

It's depends on what triggers the save. If it's a magical effect, then use Intelligence, no matter which particular save category is used.

If it's a non-magical effect, use Wisdom.

(The saving throw category thing was one of the difficult "is there value in keeping this?" decisions, and in the end I kept them because the categories could be applied to different situations... but in a couple/few years when all the rulebook hardcovers are sold out and it's time for another printing, I'll probably go with the Swords & Wizardry one saving throw idea, or something similar, with ability scores and classes giving modifiers based on situation.)

Re: Wisdom modifier for non-Magical Saves

Cool. Thanks for the quick reply. I'm really looking forward to playing!