About Us
Lamentations of the Flame Princess is a Helsinki-based tabletop role-playing publisher, and the one game we publish is also called Lamentations of the Flame Princess. We've been in business since July 2009, and have published over 100 titles in that time.
LotFP is an OSR game, a proper one, which means the core of our rules emulate 1970s and 80s Dungeons & Dragons as closely as the OGL allows. You know, six ability scores, classes, levels, that whole thing. Yeah, it's the worst system to use for role-playing, except for all the other ones out there.
This means that you can use LotFP adventures and supplements with other OSR games as well as the 70s and 80s original version of the game, and use other OSR publishers' work with our rules.
LotFP's real strength lies in its adventure and supplementary material. Even though we use the classic rulesset, this game largely doesn't feel like traditional fantasy gaming. The vibe is different. We advertise ourselves as a "weird horror and fantasy" game, and at conventions we have a banner that says "mindbending and merciless role-playing."
What does that mean?
Depends on the author of the individual book. LotFP isn't a cohesive product line; each author expresses their own style and voice and interpretation of "weird fantasy."
So across our releases you can find cosmic horror, grindhouse/video nasty vibes, humor, sci-fi, historical fantasy, swords and sorcery, some good ol' traditional adventure gaming, bad attitudes, good attitudes, profane ideas, progressive ideas, conservative ideas, tools to enhance your game, tools to disrupt your game, experimental formats, traditional formats... you can find anything lurking in the catalog.
As a result of this broad thinking, our books are usually pretty good. Yeah, sometimes we shit the bed. And sometimes we produce books as good as anything this hobby and industry has ever seen. Really.
To get started, you can download a no-art version of the rules here. You will notice that our rulebook is just a table reference book. We've omitted a lot of the flavor and fluff that others stuff into their core books because after you read it once all that garbage just gets in the way when you're trying to use the book during actual play.
So we'd recommend an adventure or two to go with the rules. The homepage here has links to a number of free adventure and supplement downloads.